"STUCK - The Introduction" is out now!


Today marks a big moment—the release of the first game in a long-planned series.

What began as a small learning experiment—just figuring out how to make a lamp turn on and off—quickly grew into something much bigger. I became obsessed with “what if” questions, and I couldn’t stop chasing answers. Scripts were rewritten countless times. 3D models were rebuilt from scratch. And through it all, the vision kept evolving.

Special shout-out to Cube.046 and Column.014 for making it all the way to the final version, despite the endless reworking. The project began when I didn’t even know how crucial proper naming was—but here they are, still standing. It’s a reminder of how far things have come, and I’m proud, excited, to share the results with you.

STUCK was created with a lot of passion and care, often late at night and in between other responsibilities. Every detail was crafted with the goal of building an experience that feels immersive, personal, and haunting.

Thank you for stopping by and for downloading the game.
I hope STUCK stays with you long after the credits roll.

This is just the beginning.

— Mohi

Files

STUCK - The Introduction.zip 646 MB
22 days ago

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